Uganda Broadcast Corp Going live with WASP3D for FIFA World Cup
Published By: WASP3D
Published Date: April 2, 2014
Last Updated:
Sports and live events form the most complex live production today, given the sophistication of graphics and the quantum of data involved during the event. WASP3D is the preferred Real-time on-air graphics solution chosen by UBC (Uganda Broadcast Corporation) to Broadcast Fifa World Cup-2014.
Under a very stringent timeline, WASP3D has designed a comprehensive graphics package for UBC keeping in mind, the need to simplify the graphics creation and presentation process. The package has been developed specifically for Fifa World Cup-2014 Live Broadcast with an understanding that the discerning viewers demand much more than data graphics; they want expert analysis and an engaging content presentation
Considering all the factors WASP created a Complete Interactive package for UBC that covers all aspects for a studio to broadcast Fifa Worldcup-2014. Using WASP3D’s interactive touchscreen-based solution (WASPi-Mimosa) an interactive solution via which an anchor can guide viewers through the tournament with pre-game statistics and lineups, in-game analysis, and post-game discussions.
WASP3D’s interactive solution includes 3D models of the stadiums hosting the World Cup. The 3D graphics templates were created in Drone Designer, a versatile & robust solution for designing templates and editing them with ease. Live automated data feeds or manual data can be easily integrated using WASP3D’s Comb Builder application. Along with this, we implemented few more things which are:
WASP offered UBC (Uganda Broadcast Corporation) an unprecedented sense of reality within the TV studio space, to broadcast Fifa world cup-2014 with a unique edge.
WASP3D’s customized solution turned out to be a turnkey solution for UBC to broadcast Fifa Presentation.
WASP3D Customized Fifa World Cup Solution for UBC include the following –
Key Features of Solution WASP3D designer for UBC include the following –
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